Newcastle and horizon apex11/8/2023 Most players won’t be able to hit you and you will have given yourself the upper hand. You can give yourself an offensive advantage by throwing a grenade at enemies while in-air, or firing in midair.If you bounce a launch pad off another launch pad and jump right where you should, adding extra mobility to travel distances quicker.Just make sure you have an escape route or and object to hide behind after. Use this ability to outflank enemies behind rocks and the like.The launch pad can also be used to launch downed players to a safer place, thus allowing a safer revive.(When trying to enter from the side with the launch pad.) Placing the launch pad in front of a door makes the door impassable.Deploying the launch pad indoors lets you "fly" on the ceiling.You can throw the launch pad further than you might expect.Crypto's Drone EMP does 100 damage to the jump pad, and can potentially destroy the jump pad.Fuse’s The Motherlode can damage and destroy the jump pad.Launch pads that are thrown in between tight or small spaces will be refunded instead.Wraith cannot interact with a jump pad while using Into the Void.If Mirage sends out a decoy while mid-bounce, the decoy will go much farther than a player would. ![]() If Mirage tries to make his decoy stand where the launch pad is, the decoy will continuously bounce straight up and down until expiring.Mirage's decoys will bounce on Launch Pads as real players would.Heal Drone, Mad Maggie's Wrecking Ball and other Launch Pads. Thrown objects like Caustic's Nox Gas Traps, Gibraltar's Dome of Protection, Lifeline's D.O.C.The grenades and flares used for Bangalore's Rolling Thunder, Gibraltar's Defensive Bombardment, and Caustic's Nox Gas Grenade.Grenades and grenade-like abilities, such as Frag Grenades, Thermite Grenades, Arc Stars, Revenant's Silence, and Bangalore's Smoke Canisters.Thrown objects can be bounced off the launch pad to extend the distance they travel.Launch Pads can be damaged by Octane but not by his teammates.Due to the automatic health regeneration in Mixtape game modes, stim can be used as often as possible, as the 20 lost health will be fully restored by the time it can be used again.You can use stim to quickly disengage or run away from enemies while healing at the same time through bunny hop healing, though you'll lose the ability to bunny hop heal after stim has ended so be mindful of that.Use stim just before finishing a Med Kit or Phoenix Kit so that you can have the effects of stim without losing health.Never run in a straight line, but try zigzagging instead to avoid incoming fire. When disengaging from a fight, use this ability for a quick getaway.The ability can be used to quickly rotate between off-angles, giving you the ability to condition your enemy into focusing their attention on one off-angle and allowing you to shoot them from another angle or flank them.Use this ability to flank the enemy from the long path, since the enemy is less likely to be keeping tabs on the long flank and because your Stim can greatly reduce the time it takes to flank the enemy. Avoid running into new areas with only a sliver of health. ![]()
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